This is the inside view of the Beauclair Palace from The Witcher 3 (fanart), created as a backdrop for the upcoming Cosplay SM 2022.
I've never worked with UE5 before so there definitely where some challenges, and getting my head around Lumen was one of many. But in the end I got there and I'm very pleased with the result. I really enjoyed this workflow, starting of in Maya with Modeling and UV unwrapping, then moving on to Substance Painter for texturing as usual, but then finally implementing it all into UE5 to make it come alive with it's lighting.
Let me know what you think?
Credits:
Thanks to Sandra Kallaanvaara for being part of this project. She helped me out with some props such as the Banner, the Fire cage and the Window bars. Check her out!
https://www.artstation.com/sandrakall
Emil Karlsson - Candle holder Model
https://www.artstation.com/artwork/zDX5Gm
Sera Kim - Reference
https://www.artstation.com/artwork/g6q1m
Lighting Breakdown UE5
Banner & Fire cage by Sandra Kallaanvaara