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Merge Gardens - Episode 4 | Rigging & Environment

Merge Gardens Episode 4 was a project I worked on during my Internship at Milford Animation Studios.
I mainly worked on character rigging, focusing on the characters from the flashback. Also did some Environment and Prop work, modeling and texturing.

This project taught me so many new things, and I'm very grateful for Milford's support throughout the project.
Special thanks to my mentor Wiktor Jarmonik!
https://www.artstation.com/wiktor_jarmonik

Placing and Shaping the fallen Debris.

Placing and Shaping the fallen Debris.

Mostly Procedural Basket made using Sweep mesh and nonlinear deformers.

Mostly Procedural Basket made using Sweep mesh and nonlinear deformers.

Retexturing of firewood, from regular to burnt.

Retexturing of firewood, from regular to burnt.

Props were created with two different variations, clean and abandoned.

Props were created with two different variations, clean and abandoned.